Top 10k strings from Wizard's Warriors, The (1983)(Mastertronic)[a][re-release].z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

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   8 LD HL,+23697
   8 LD BC,+576
   7 LD A,(IX+0)
   7 CALL SETAT
   6 RES 0,(HL)
   6 LD A,(IX+1)
   5 LD (-17962),A
   5 CALL CLTOP
   4 LD HL,+23695
   4 LD B,(IX+8)
   4 LD A,(IX+2)
   4 LD A,(IX+10)
   4 LD (IX+8),A
   4 LD (IX+7),A
   4 JR Z MVMO2
   4 JR Z KEMDR
   4 JR Z FNDDR
   4 CALL GTKEY
   3 LD HL,SCNOW+4
   3 LD A,(MESS)
   3 LD (5C8D),A
   3 LD (+23606),HL
   3 JR Z MVMOO
   3 CALL PRNTAB
   2 SET 0,(HL)
   2 LD HL,SCNOW+3
   2 LD HL,SCNOW
   2 LD HL,MESTB+9
   2 LD HL,CLRTB
   2 LD DE,LNTAB
   2 LD DE,FFFF
   2 LD DE,0101
   2 LD C,(IX+7)
   2 LD BC,1B00
   2 LD BC,0033
   2 LD A,(NEWST)
   2 LD A,(MANX)
   2 LD (WHICH),A
   2 LD (HL)," "
   2 LD (CFLAG),A
   2 LD (+23658),A
   2 JR Z MVMOD
   2 JR NZ MVMO2
   2 JR NZ MOVMS
   2 JR C ENDMS
   2 JP Z MVMO2
   2 CALL PRNCH
   2 CALL POINT
   2 8C 8C 8C 8D 8A
   2 8C 8C 8C 8C 88
   2 85 8E 8C 8C 8C 8C
   2 85 8B 83 83 83 83
   2 85 8A FD 10 7 "
   2 84 8C 8C 8C 8C 8C
   2 83 83 83 87 8A
   2 83 83 83 83 82
   2 81 83 83 83 83 83
   2 "FROM " 0D 0D
   1 pk:da<<2da#
   1 pk:da<<2da
   1 p$p,p,p4p4p<p<pDpDpLp
   1 c:ta=(=2ta:
   1 ZENDR DEC BC
   1 YOUR WARRIOR DO YOU WISH TO USE
   1 YENDR LD A,0
   1 YDIIDI`4!9
   1 XENDR LD BC,0
   1 WIZARD'S WARRIORS 
   1 WHICH=6171
   1 WHICH METHOD OF CONTROL OF
   1 TO MOVE UP USE KEYS FROM 
   1 TO MOVE RIGHT USE X OR C
   1 TO MOVE LEFT USE EITHER THE
   1 TO MOVE DOWN USE KEYS FROM 
   1 TO FIRE THE GUN USE KEYS FROM
   1 TITLE=6F14
   1 THIS CRYPT DOUBLE SCORE
   1 TEMP1 DEC BC
   1 TEMP  LD BC,0
   1 STICK=6181
   1 SETIT CALL SET5
   1 SETAT LD HL,+22528
   1 SETA1 LD (HL),E
   1 SET5  PUSH HL
   1 SET4  PUSH HL
   1 SET2S=6B72
   1 SET2  PUSH HL
   1 SET1S=6B60
   1 SET1  PUSH HL
   1 SCTB1 16 0 0 10 5
   1 SCTAB 16 12 0 10 5
   1 SCORF LD A,(HL)
   1 SCORE PUSH HL
   1 SCORD LD A,16
   1 SCORC SUB +10
   1 SCORB LD A,(HL)
   1 SCORA LD A,(NWDSR)
   1 SCOR4 LD E,2
   1 SCOR3 CP 4
   1 SCOR2 CP 3
   1 SCOR1 CP 2
   1 SCNOW=618A
   1 SCHI= 6191
   1 SBOXS CALL SET1
   1 ROUND=6173
   1 REDMS 16 9 7
   1 RAD2  LD A,(CFLAG)
   1 QUEST "DO YOU WANT INSTRUCTION"
   1 QRWXWXFijWXde
   1 QENDR LD E,5
   1 PRT6  RST 10
   1 PRT5  CALL SET5
   1 PRT4  LD A,(HL)
   1 PRT3  POP BC
   1 PRT2  LD A,(HL)
   1 PRT1  ADD HL,DE
   1 PRNCH=705A
   1 PRMES PUSH HL
   1 PRESS ANY KEY TO PLAY AGAIN
   1 PREPARE FOR BATTLE>
   1 PLTMS LD C,(IX+7)
   1 OVEMS 16 5 0A
   1 OPUVUVEghUVbc
   1 OPSHT=6188
   1 ODSCR=6185
   1 NWDSR=6186
   1 MY=   6163
   1 MX=   6164
   1 MVMOZ LD A,(MANY)
   1 MVMOL LD IX,BSTDR
   1 MVMOD LD A,1
   1 MVMOC LD A,(MANY)
   1 MVMOB LD L,(IX+7)
   1 MVMOA LD A,(IX+8)
   1 MVMO4 LD A,(IX+5)
   1 MVMO3 PUSH BC
   1 MVMO2 ADD IX,DE
   1 MVMO1 LD A,R
   1 MV5   LD C,(IX+7)
   1 MV3   CP 3
   1 MV2   CP 2
   1 MV1   CP 1
   1 MOVMS=690F
   1 MOVMS LD A,(IX+5)
   1 MNSTSTDMfST`a
   1 MESTB " CRYPT   1  "
   1 MESS= 6184
   1 MENLF=6174
   1 MASTERTRONIC
   1 MANY= 6166
   1 MANX= 6165
   1 MANML LD IX,MANX
   1 LD(+23606),HL
   1 LD IX,BSTDR
   1 LD HL,SCTB1
   1 LD HL,SCTAB
   1 LD HL,SCHI
   1 LD HL,QUEST
   1 LD HL,OVEMS
   1 LD HL,MESTB+6
   1 LD HL,MESTB
   1 LD HL,KYTB2
   1 LD HL,KEYTB
   1 LD HL,JOYTB
   1 LD HL,DBSMS
   1 LD HL,CRTMS
   1 LD HL,BONMS
   1 LD HL,-9472
   1 LD HL,-15791
   1 LD HL,-14255
   1 LD HL,-13487
   1 LD HL,+15360
   1 LD DE,SCNOW
   1 LD C,(IX+8)
   1 LD BC,FEFE
   1 LD BC,7FFE
   1 LD BC,-4098
   1 LD BC,-2050
   1 LD A,(NWDSR)
   1 LD A,(IX+9)
   1 LD A,(IX+7)
   1 LD A,(IX+6)
   1 LD A,(IX+5)
   1 LD A,(IX+11)
   1 LD A,(DELFG)
   1 LD A,(CURSD)
   1 LD A,(-17962)
   1 LD A,(+23728)
   1 LD (STICK),A
   1 LD (OPSHT),A
   1 LD (ODSCR),A
   1 LD (NWDSR),A
   1 LD (NEWST),A
   1 LD (IY+68),0
   1 LD (IY+67),+102
   1 LD (IX+9),0
   1 LD (IX+6),A
   1 LD (IX+5),1
   1 LD (IX+5),0
   1 LD (HL),+48
   1 LD (HL),"1"
   1 LD (DELFG),A
   1 LD (DEDFG),A
   1 LD (CHR),A
   1 LD (BSLFT),A
   1 KYTB2 "   PRESS ANY KEY TO "
   1 KEYTB "TO MOVE LEFT USE EITHER"
   1 KEYS  LD HL,NEWDR
   1 KEMPS CP 1
   1 KEMDR LD (NEWDR),A
   1 KEGUN LD (FIRE),A
   1 JR Z SCORB
   1 JR Z PLTMS
   1 JR Z MVMOC
   1 JR Z MVMOA
   1 JR Z MVMO3
   1 JR Z JOYS5
   1 JR Z JOYS2
   1 JR Z INST4
   1 JR Z GENNW
   1 JR Z ENDRY
   1 JR Z ENDRW
   1 JR Z DISL8
   1 JR Z DISL2
   1 JR NZ ZENDR
   1 JR NZ YENDR
   1 JR NZ XENDR
   1 JR NZ TEMP1
   1 JR NZ SETA1
   1 JR NZ SCORB
   1 JR NZ SCOR4
   1 JR NZ SCOR3
   1 JR NZ SCOR2
   1 JR NZ SCOR1
   1 JR NZ PRT3
   1 JR NZ PRT2
   1 JR NZ MVMOZ
   1 JR NZ MVMOO
   1 JR NZ MVMOB
   1 JR NZ MVMO3
   1 JR NZ KEYS
   1 JR NZ KEYDR
   1 JR NZ KEMPS
   1 JR NZ KEGUN
   1 JR NZ JOYS7
   1 JR NZ JOYS6
   1 JR NZ INST2
   1 JR NZ GTKEY
   1 JR NZ GENDN
   1 JR NZ GEN3
   1 JR NZ GEN2
   1 JR NZ GEN1
   1 JR NZ GAMEB
   1 JR NZ GAMEA
   1 JR NZ GAME4
   1 JR NZ ENDRS
   1 JR NZ ENDRQ
   1 JR NZ ENDRI
   1 JR NZ ENDRB
   1 JR NZ ENDRA
   1 JR NZ ENDR3
   1 JR NZ ENDR1
   1 JR NZ ENDMS
   1 JR NZ DISL9
   1 JR NZ CLTO1
   1 JR NC SCORC
   1 JR NC JOYS2
   1 JR NC GTKEY
   1 JR NC ENDMS
   1 JR C JOYS2
   1 JR C GAME3
   1 JR C DISLC
   1 JP NZ MVMO4
   1 JP NZ MVMO2
   1 JP NZ ENDMS
   1 JOYTB "WHICH METHOD OF CONTROL"
   1 JOYST LD A,6
   1 JOYS7 LD HL,KYTB2
   1 JOYS6 DJNZ JOYS6
   1 JOYS5 LD BC,8
   1 JOYS4 LD A,(HL)
   1 JOYS2 CALL GTKEY
   1 JOYS1 LD A,(HL)
   1 INSTA LD A,(HL)
   1 INST4 POP HL
   1 INST3 LD A,(HL)
   1 INST2 RST 10
   1 INST1 LD A,(HL)
   1 INST  LD A,5
   1 INM1  PUSH BC
   1 INC (IX+8)
   1 INC (IX+7)
   1 H TO ENTER
   1 GUN   LD (FIRE),A
   1 GTKEY CALL 028E
   1 GETDR LD A,(STICK)
   1 GENNW LD A,1
   1 GENDN LD A,(IX+2)
   1 GEN3  CP 3
   1 GEN2  CP 2
   1 GEN1  CP 1
   1 GAMER LD A,(HL)
   1 GAMEB DEC BC
   1 GAMEA LD BC,0
   1 GAME9 LD A,"0"
   1 GAME5 LD A,(DE)
   1 GAME4 POP HL
   1 GAME3 POP HL
   1 GAME2 LD A,(DE)
   1 GAME1 LD A,(HL)
   1 GAME  LD E,5
   1 GAME  LD E,0
   1 FNDDR LD (NEWDR),A
   1 FKLQRWX]^ de
   1 ENDRZ LD A,(HL)
   1 ENDRY LD A,(ROUND)
   1 ENDRX LD A,(HL)
   1 ENDRW LD HL,MENLF
   1 ENDRS LD HL,REDMS
   1 ENDRQ DEC BC
   1 ENDRP LD A,(HL)
   1 ENDRK LD A,(HL)
   1 ENDRI LD BC,0
   1 ENDRD LD A,(ODSCR)
   1 ENDRB DEC BC
   1 ENDRA LD BC,0
   1 ENDR3 INC A
   1 ENDR2 LD A,(HL)
   1 ENDR1 LD (HL),A
   1 ENDMS LD (IX+9),1
   1 EIJOPUV\9 bc
   1 DO YOU WANT INSTRUCTIONS (Y/N)?>
   1 DJNZ SCORF
   1 DJNZ INSTA
   1 DJNZ GAMER
   1 DJNZ GAME9
   1 DJNZ GAME5
   1 DJNZ GAME2
   1 DJNZ GAME1
   1 DJNZ ENDRZ
   1 DJNZ ENDRX
   1 DJNZ ENDRP
   1 DJNZ ENDRK
   1 DJNZ DISL4
   1 DJNZ DISL1
   1 DISLF LD A,(MENLF)
   1 DISLC LD E,A
   1 DISLA RST 10
   1 DISL9 LD A," "
   1 DISL4 PUSH BC
   1 DISL3 INC D
   1 DISL2 CP 6
   1 DISL1 CALL SET1S
   1 DGHMNSTZ[_`a
   1 DEDFG=6176
   1 DEC (IX+8)
   1 DEC (IX+7)
   1 DBSMS 16 4 4
   1 CRTMS 16 1 0 10 6
   1 CRGHT CALL SET5
   1 CLTOP LD A,16
   1 CLTO1 LD A," "
   1 CLRTB 16 12 0B
   1 CLEAN=63E4
   1 CFLAG=6172
   1 CAPS SHIFT OR Z KEY
   1 CALL TITLE
   1 CALL SETIT
   1 CALL SET2S
   1 CALL MOVMS
   1 BSTDR=6198
   1 BONUS PLAYER AWARDED
   1 BONMS 16 0F 6
   1 B TO SPACE
   1 AAA~AA~AAA~>A@@@@A>|BAAAAB|
   1 AAAIII*6A"
   1 AAA>BDHpHDBA
   1 AA>>A@~AAA>
   1 A>~AAA~@@@>AAAIEC>~AAA~DBA>@@>
   1 @@~@@@@>A@@GAA>AAA
   1 >AA>AAA>>AAA>
   1 = Your only weapon besides your  wits and agility is your laser  rifle.
   1 9 You will enter his realm at thefirst level. The crypts in the  first level have plenty of
   1 8A 16 15 15
   1 8A 16 15 0
   1 4 Points available are
   1 2ya:xa<2xa
   1 2ua:wa=2wa(
   1 2ua2na2va2xa2
   1 2 GOOD LUCK!
   1 16 12 15 10 2
   1 16 0 15 10 2
   1 10 5 FC 85
   1 10 2 FC 85
   1 , There are three types of
   1 , 100 points  Blue Warrior
   1 #"a\"c\"e\
   1 "YOUR WARRIOR DO YOU "
   1 "Y TO P" 0D 0D 0D
   1 "WIZARD'S WARRIORS " 7F
   1 "WISH TO USE" 0D 0D 0D 0D
   1 "TO MOVE UP USE KEYS "
   1 "TO MOVE RIGHT USE X OR "
   1 "TO MOVE DOWN USE KEYS "
   1 "TO FIRE THE GUN USE KEY"
   1 "THIS CRYPT DOUBLE SCORE"
   1 "S FROM" 0D 0D
   1 "S (Y/N)?"
   1 "PRESS ANY KEY TO PLAY"
   1 "PREPARE FOR BATTLE"
   1 "H TO ENTER" 0D 0D
   1 "GAME OVER"
   1 "DOUBLE SCORE"
   1 "CONTINUE" FF
   1 "CAPS SHIFT OR Z KEY" 0D
   1 "BONUS PLAYER AWARDED"
   1 "B TO SPACE" 0D 0D
   1 "ABERSOFT " FD "1983"
   1 " THE" 0D 0D
   1 " THE WIZARD "
   1 " THE EAGLE  "
   1 " THE ABYSS  "
   1 " PRESS A B OR C" FF
   1 " C  THE KEYBOARD"
   1 " B  KEMPSTON JOYSTICK"
   1 " A  AGF JOYSTICK" 0D 0D
   1 "  ESCAPED   "
   1 "  COLISEUM  "
   1 ! Your mission is to invade the  domain of the wicked Wizard of  Cinslair and do battle with his minions.
   1 ! The enemies are always visible on the radar at the bottom of   the screen. After you have
   1 ! The crypts also get harder in  the following manner.
   1 ! Accuracy with the rifle is
   1  teleporting frantically round   the Crypt hurling Magic Bolts atyou.
   1  needed at all times. Shooting   a warriors rifle or backpack maynot kill him.
   1  hiding places, but if you manageto survive these early crypts   in later stages bigger and more tricky areas await, namely the  Coliseum and the Abyss!!!
   1  dispatched the warriors, the    magic Eagle appears. If you can kill him there are double pointsin the next crypt. Sometimes    after the Eagle has been killed the Wizard himself appears
   1  [ [  \\] ] ^^  `^] ^a [] b\ [\c^^\\][][!
   1  Warrior in the Crypts. The blue type that is always visible,    and the yellow and white types  that are mostly immaterial.
   1  PRESS A B OR C
   1  In the first crypt only one    each of the immaterial warriors appears, but by the sixth crypt there are six of each. No more  than six at a time thankfully.
   1  Dump from addr
   1  CRYPT   1   THE EAGLE   THE WIZARD  THE ABYSS    COLISEUM  DOUBLE SCORE  ESCAPED   
   1  C  THE KEYBOARD
   1  B  KEMPSTON JOYSTICK
   1  A  AGF JOYSTICK
   1  500 points  White Warrior
   1  2000 points  The Wizard
   1  200 points  Yellow Warrior
   1  1000 points  Magic Eagle
   1    PRESS ANY KEY TO CONTINUE